Animation & Illustration

A series of traditional animation pencil tests, digital 2D and 3D design, and illustration with traditional media.

The Five Rings, 2015, Animation.
"Straight through" animation of the changing of seasons and elements.

Grump Swish, 2015, Animation.
Animation pencil test of a grumpy cat swishing his tail and turning his head. Demonstrating pendulum motion and perspective shift.

Walk Cycle, 2015, Animation.
Animation pencil test of a human adult walk cycle. Squash, stretch, and rhythm demonstrated to simulate human movement.

Robin Hood, 2016, 3D computer modeling.
Character design in 3D of a Robin Hood character. Mudbox digital sculpting and painting software. Anatomy and human proportions are adhered to in order to create realism.

Lion Bow I, 2015, 11”x14”, marker on vellum.
Concept art for an ornate bow and arrow with an accompanying quiver. Front and side views create a design template for 3D or model production.

Lion Bow II, 2015, 11”x14”, marker on vellum.
Concept art illustration of an ornate bow and arrow with accompanying quiver. Perspective view to show the object in use and object proportions to characters.

Asteroid Miner I, 2015, 11”x14”, marker on vellum.
Concept art of a space suit for a science fiction character. Front and rear views allow for concept art to be used as a model sheet.

Asteroid Miner II, 2015, 11”x14”, marker on vellum.
Concept art of a space suit for a science fiction character. Perspective view used to create an environmental portrait of the character in action.

Miner Shuttle, 2015, digital illustration. Concept art of a small spacecraft for a science fiction character. Utilization of hybrid traditional to digital process used to align with design-industry practices.

Batgirl, 2015, 24”x36”, photo-illustration.
Movie poster design for a speculative motion picture based on the comic book Batgirl. Blending of layers, multiple photographic content, and effects filters are used to create a surreal experience.

Vespa, 2015, digital illustration.
Illustration of a motor scooter using digital tools working from photographic reference. Color gradients, form and shadow are explored using a non-traditional medium.

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